(A question for a friend)
I've started to research OpenGL in the hope of starting a personal project in the near future.
It seems from what I've read, that OpenGL is designed for use by C/C++ programers.
I'm going into my third year of a computer science degree and I've only studied Java and VB.
My question is:
Do you think it would be worth my while to learn C++, seening how it's not that much different to Java, and use that for any OpenGL programing or will I just stick with Java, cause thats what I know?
The reason I ask is I don't want to go with, say, java and then later realise that C++ would of been a better choice because theres much more suport on the internet: tutorials, source code examples, people to ask etc.